AI Insights · Timothy · July 2025
Top 5 Hypercasual Games on Unified Platform in Poland Q2 2025
Explore the performance of the top 5 hypercasual games in Poland for Q2 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2025, the hypercasual gaming market in Poland saw notable shifts across the top five apps, according to Sensor Tower data. Here's a closer look at their performance.
Goods Puzzle: Sort Challenge from ONESOFT GLOBAL PTE. LTD. experienced fluctuations in weekly revenue, peaking at about $2.3K in late June. Downloads consistently surpassed 13K weekly, with a peak of nearly 17.6K in late April. Active users saw a high of over 87K in mid-May, with a subsequent decline to roughly 59.8K by the end of June.
BLACK RUSSIA by BLACKHUB GAMES FZCO showed a significant revenue spike to $3.3K in early June. Downloads ranged between 600 to 1.5K weekly, while active users steadily increased, reaching around 7.7K by mid-June.
Hole People from Rollic Games saw substantial revenue growth, hitting $2.8K in late May. Weekly downloads varied, peaking at over 5K in mid-May. Active users grew from under 100 in April to approximately 4.7K by the quarter's end.
Car Jam: Escape Traffic Puzzle by Mindscaplay maintained a consistent revenue flow, with slight increases throughout the quarter. Downloads exceeded 10K weekly, with active users hovering around 37K by June's end.
Screw Out from Zego Global Pte Ltd saw steady revenue, with a peak of about $1.2K in mid-April. Downloads were minimal, under 150 weekly, but active users increased from 1.8K in April to over 4.4K by the end of June.
These insights highlight the dynamic nature of the hypercasual gaming market in Poland, with more detailed analytics available through Sensor Tower.